In Dodger, you play as a circle trying to survive for as long as possible against an onslaught of evil triangles.  Following the GMTK 2019 game jam's theme of "Only One", the player only has a single point of interaction - the space bar, which can be held and then released to launch the player in a desired direction in order to dodge incoming enemies.

The art assets are obviously extremely bare-bones, but I made an effort to place more emphasis on making the game *feel* good even if it doesn't look good. Overall, there's probably a lot more polish that could be done, but I'm fairly satisfied with my final result.

Check out the source code here:


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Cool idea, just way too easy. Plays very smoothly